Das Spiel ist Überragend!!! Grafisch und Story mäßig hervorragend Wer schon damals die Tomb Raider Spiele geliebt hat wird von diesem Spiel überwältigt. Unter dem Titel Tomb Raider [ˈtuːmˌɹeɪdə] (engl. f.: Grabräuber) entstand seit eine Reihe von Computerspielen aus dem Genre der Action-Adventures. Ein Gratis-Wochenende konnte offenbar viele Spieler von Hunt überzeugen, während andere noch den zweiten Teil des Tomb-Raider-Reboots nachholen.
Die Spiele, die du willstTomb Raider muss einmalig über Valves Online-Plattform Steam aktiviert werden. Zwar dürfen sie das Spiel anschließend auf beliebig vielen. Ein Gratis-Wochenende konnte offenbar viele Spieler von Hunt überzeugen, während andere noch den zweiten Teil des Tomb-Raider-Reboots nachholen. Das Spiel ist Überragend!!! Grafisch und Story mäßig hervorragend Wer schon damals die Tomb Raider Spiele geliebt hat wird von diesem Spiel überwältigt.
Tomb Raider Spiel Alles in Tomb Raider VideoTomb Raider Gameplay #1 - Let's Play Tomb Raider 2013 German
Copa America Deutschen Fernsehen Freispiele Tomb Raider Spiel С…25. - InhaltsverzeichnisFolgende Videospiele sind seither erschienen oder schon mit Datum angekündigt.
Level skip: Walk holding [Shift] one step forward, one step back, rotate in three full circles to the right, and jump forward with [Alt].
Unlimited ammo: Finish the game, then load any previously saved game. You'll start with all weapons and unlimited ammo. The game with also be tougher!
What do you think of this game? Please rate it below on a scale of 1 to 10, where 1 is the lowest and 10 is the highest score.
Dabei kommt sie einer uralten Legende auf die Spur. Die Stadt Kitezh in Zentralrussland ist ein sagenumwobener Ort, der einst von gewaltigen Wassermassen des naheliegenden Sees verschluckt wurde.
Mit ihrem Freund Jonah macht sie sich auf die Suche nach der verschollenen Stadt. Das Spiel kommt mit sehr vielen Rätseln und Sammelitems daher.
Er hilft unserer Heldin dabei, Xolotol wieder einzukerkern. Die Heldin und ihre Gefährten wehren sich dabei sowohl gegen die Elemente der Wüste, bahnen sich ihren Weg durch alte Grabanlagen und kämpfen gegen legendäre Götter, sowie Kreaturen aus der Mythologie.
Lara muss dabei die Fragmente von Osiris einsammeln, um Set aufzuhalten und die gesamte Menschheit vor der Versklavung zu bewahren.
Renne, schwinge, fahre und hechte dir deinen Weg durch herausfordernde Gebiete, wie Tempel im Dschungel und Ruinen im Wüstensand.
Add to Account. Explore underwater environments filled with crevasses and deep tunnel systems. Strike suddenly and disappear like a jaguar, use mud as camouflage, and instill fear in enemies to sow chaos.
Discover Dark and Brutal Tombs: Tombs are more terrifying than ever before, requiring advanced traversal techniques to reach them, and once inside they are filled with deadly puzzles.
Uncover Living History: Discover a hidden city and explore the biggest hub space ever found in a Tomb Raider game. Mature Content Description The developers describe the content like this: This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content.
System Requirements Windows. Minimum: OS: macOS To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
For more detailed specifications check the Feral website. Minimum: OS: Ubuntu Recommended: OS: Ubuntu See all. TRII easily outdoes the original Tomb Raider in the sheer number of enemies, traps, and physical challenges.
Beasts of the animal and human kind dog her every step of the way. Tigers, eagles, and great white sharks are among the creatures who want to maul Lara; baseball-bat-swinging thugs, pistol-packing assassins, and kung-fu monks are among those who just want to brawl with Lara.
The robotic enemy A. The traps in TRII induce far more panic than those of the original. Boulders chase you between crushing spiked walls and your oxygen threatens to run out when you're 40 fathoms deep.
Lara must run, leap, and ferret out hidden switches to avoid ever-present death. That's okay, because Croft gets crafty with an amazing number of moves.
In addition to her trademark leaps and jumps and a cool breaststroke, she's acquired the ability to climb structures and to drive vehicles, too.
She still has auto-aiming, but her arsenal received an impressive upgrade, including dual Uzi submachine guns, a harpoon gun, and an M automatic rifle in addition to her regular two-gun rig.
All this is ably managed by the workmanlike controls, which do a good job of handling Lara's massive repertoire of moves.
However, TRII is for experts. Unlocking the mechanics of Lara's physique requires patience, skill, and practice, practice, practice.
Lara possesses so much freedom of movement that making her perform precise moves when time is tight such as picking up ammo before sliding walls crush you requires such exact position ing that it can be slow, ponderous, and often fatal.
Come armed with a spacious memory card, and save often. Lara's look is killer. The impressive animation for her moves is stunningly life-like. The handy auto-moving game cam enables you to scan the surrounding terrain degrees.
And the computer-generated story cinemas between levels are so sweet, they're a true reward for completing a stage. All is not perfect in graphics city, however.
There's noticeable clipping that is, walls that appear solid from one angle appear pixel-thin from another.
Also, as in the first TR, the awkward position of the game cam can force you to fight blind. But the overall visual presentation is so fine, such flaws rightfully qualify as nitpicking.
In the audio department, Tomb II masters the minimalist approach. Effects and voice are used sparingly but well, and music only plays for clues and cues during game-play.
During the story cinemas, however, the audio pumps pure symphonic force. Tomb Raider II is an awesome adventure game.
By the time Lara asks, "Haven't you seen enough? Long after you beat TRII, there'll be only one thing on your mind Tomb Raider III.
Tomb Raider ll's lifelike animation, gorgeous computer-generated cinemas, lusciously detailed character graphics, and scenic backgrounds are enough to overcome that darned moving cam that sometimes obscures gameplay.
Lara pulls amazing moves; however, moving her quickly to avoid being trapped can be as cumbersome as it was in the first game.
Tomb's a gas and a half for experts. If you're not a pro, you'll be one after beating this tough but mesmerizing game. When Lara Croft first appeared on the gaming scene a little over a year ago, she took the action gamers by storm with a mix of as-yet-unseen graphics on the PC including being among the very first to pioneer 3Dfx technology , amazing and complex gameplay and design, and a figure that made her look like Barbie's more well-endowed sister.
The result was a runaway success for then-small Eidos and an almost cult-like following of Lara fans who couldn't wait for her return. Well, the wait is over, and the second incarnation of Lara is even prettier to look at than the first and Lara's wardrobe even more revealing , yet the game itself has lost something.
It may be, in part, that others have caught up with the technology, but after many hours of painstakingly guiding Lara through the dangers of China, Venice, sunken ships, and ancient temples, I can honestly say that Tomb Raider 2 just isn't as much fun as the original.
I suppose I'll be branded as some sort of heretic for saying anything against Eidos' buxom beauty, but frankly, Tomb Raider 2 is too hard, and this is where it comes up short against the original.
In Tomb Raider , you could always puzzle your way through a difficult spot, and while it was at times frustrating, it was never seemingly impossible; when you at last solved a puzzling level you had a feeling of satisfaction.
In Tomb Raider 2 , after being killed time after time after time, I just wanted to quit the game and go play something more enjoyable.
A busty woman in a wetsuit is all you'd expect from the Sports Illustrated swimsuit issue, but in a game, you want, well, satisfaction.
I will say this: Tomb Raider 2 blows away just about anything else in the genre in terms of graphical sophistication, nifty gadgets, cool level design and computer AI.
As in Tomb Raider , the objective in Tomb Raider 2 is to seek out fame, fortune, and danger while exploring ruins, temples, sunken ships, mazes, and the like.
You're basically a much more attractive Indiana Jones, and instead of Nazis, you're up against wild animals and sword-, baseball bat-, and harpoon-wielding ne'er-do-wells.
What's added in Tomb Raider 2 is more moves for Lara you can climb walls, shimmy along ledges, swim underwater, do back flips, swan dives -- just about any move you can think of , plus, in Tomb 2 , you get to try your hand at a number of different vehicles, including motor boats and snowmobiles.
It's quite a rush, and quite a bit of work getting a handle on how to make Lara do everything she's capable of I still maintain that she has too much, ah, ballast to dive underwater as effectively as she does, but that's another story , and this can end up being a major frustration in the heat of battle.
Another important change from the original Tomb Raider is that Tomb Raider 2 adds many more human opponents into the game, so instead of having to pick off wolves, bats, and the occasional bear as in the original, in Tomb 2 you get more than your fair share of ninjas, temple guards, freaks with baseball bats, Phantom of the Opera fans with pistols, and more.
The result is that you feel more like you are involved in an action game than in the original, and you feel that you actually have enemies instead of having to take target practice on the animals that just happened to also like to hang out among the precious idols and lost treasure.
Your arsenal of weapons in Tomb Raider 2 is pretty much the same as in the original, with the addition of some underwater implements, some heavier firepower for the increased cadre of enemies, and some flares for use in dark places.
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